Entries in section: 109
Shown entries: 31-60
Pages: « 1 2 3 4 »

How to use .TTF fonts in DarkPlaces
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How to use .TTF fonts in DarkPlaces

Want cool modern fonts and utf8 support in your Quake mod? Learn how to use True Type Font in DarkPlaces game engine.

Most common map compiler errors QBSP
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Most common map compiler errors QBSP

List of most common warnings and errors you can get while compiling a map.

Creating a Skybox using Terragen
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Creating a Skybox using Terragen

This explains how to create your own skybox using Terragen.

Understanding MD3 Model tags (Attach object to model)
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Understanding MD3 Model tags (Attach object to model)

Tags are some kind of local coordinate spaces, which are used to attach other models to them.

Quake model formats - Modeling for Quake
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Quake model formats - Modeling for Quake

List of model formats that can be used for Quake Modding.

Understanding Quake MDL model format
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Understanding Quake MDL model format

Quake MDL is the most basic original model format used in Quake.

Batch texture converting. How to convert all images in a directory.
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Batch texture converting. How to convert all images in a directory.

Let's say you downloaded a bunch of textures from the internet. Some of them are JPG, some are PNG or even TGA. That is uncomfortable and may cause trouble when importing inside the game. It's good practice to cast all textures to the same format.

SHOWLMP or how to draw images on the client from server
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SHOWLMP or how to draw images on the client from server

Display images inside the game without CSQC.

How to fix sliding/surfing from slope surface in Quake
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How to fix sliding/surfing from slope surface in Quake

As you could notice while playing quake, if you stand on a slope you slowly move down the slope. This is very annoying player physics bug in Quake 1.

CSQC Real recoil for Quake
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CSQC Real recoil for Quake

Unlike many other games quake has only visual recoil that does not affect player's accuracy. You could notice that after taking a shot your camera receives a punch but always returns to the same angles. In this tutorial we will fix that.

Hunter-Killers (homing rockets)
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Hunter-Killers (homing rockets)

Create some nasty homing rockets.

Accelerating Rockets
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Accelerating Rockets

Make some weird rockets. Beginner level.

ROTT Firebomb
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ROTT Firebomb

Try this clone of the Rise of the Triad Firebomb weapon.

Semi-auto Firing
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Semi-auto Firing

Make players WORK for their shots.

Drunk Rocket
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Drunk Rocket

Screw up the everyday over-predictable rocket with this tutorial.

Secondary Trigger
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Secondary Trigger

Add a second trigger to weapons!

2x Laser
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2x Laser

This tutorial helps you create a dubble laser rifle!

6-Shot Rockets
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6-Shot Rockets

Load more than one rocket into the chamber before firing.

A BIG GUN!
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A BIG GUN!

If you want a lot of power, check out this tut!

Auto Aim ThunderBolt
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Auto Aim ThunderBolt

This tutorial teaches you how to create an auto aiming thunder bolt! People who cant aim, check this out

Better Thunderbolt
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Better Thunderbolt

Modify the Thunderbolt to a better version.

BFG Thunderbolt
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BFG Thunderbolt

Make a BFG in Quake 1.

Cluster Bomb
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Cluster Bomb

This tutorial will help you create a Cluster Bomb, ala the one in TeamFortress. it almost looks like if it was raining grenades!

Cool new Rifle!
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Cool new Rifle!

Transform your nailgun in a damn cool rifle!

Detpack
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Detpack

If you ever play the demoman in Teamfortress, you know what this is about! You throw a fake backpack, and when someone gets close you just trigger an impulse. Boooooom!

Det Hologram
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Det Hologram

This tutorial teaches how to make a detonatable hologram. Really nice to have in deathmatch, so that you can fool you are opponents.

Dual Weapons
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Dual Weapons

Fire two weapons simultaneously

EnergyBeamTron500 Weapon
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EnergyBeamTron500 Weapon

Create a mech-style energy weapon.

Exploding Nails
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Exploding Nails

Instead of regular nails, you will have time-delay explosive nails!

Explosive Shotguns
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Explosive Shotguns

BOOM! Make the shotgun fire explosive buckshot!

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