OBJECT N — experimental browser adaptation Original game by KleskBY. Based on the owner's installed build20251225. https://store.steampowered.com/app/1508030/Object_N/ https://www.moddb.com/mods/object-n This adaptation includes all eight single-player campaign levels. Steam services and multiplayer are not included. Original game credits are in CREDITS.txt. Game assets retain their original authorship and terms; the QuakeC code license does not relicense all textures, models, audio or screenshots. QuakeC: GPL-3.0; original LICENSE supplied in source.zip. The browser sources, compatibility transformations and packaging tools are provided in source.zip. Public historical source: https://github.com/KleskBY/ObjectN-progs The bundled December 2025 source snapshot, not that historical repository, is the source used by this browser build. Engine: FTEQW, GPL-2.0. https://github.com/fte-team/fteqw License: ../licenses/gpl-2.0.txt The pinned upstream WebAssembly binaries are shared with the existing /play games. Download origin, build date and checksums: ../engine/engine-lock.json. That upstream binary lock does not establish its exact source revision. Website screenshots are official Object N desktop screenshots distributed via Steam. Original image URLs and transformations: ../../object-n/assets/sources.json Website fonts: Oswald and Share Tech Mono, SIL Open Font License; license files are in ../../object-n/assets/. Original game font licenses are in source.zip. Browser changes include Steam stubs, single-player menus, FTE compatibility, web-safe controls, optimized textures, and returning to the menu after the finale. Complete campaign playthrough and physical mobile validation are pending; see TESTING.md for the evidence and remaining release gates. FTE compatibility adaptations also derive from Libre-life (GPL-3.0), commit 7e0f4958054c5d008715b74c32f49100ed1c276e. See FTE-FIXES.md in source.zip for attribution and adaptation details.