Ninja Quake -- quake.zone browser build Repacked for browser play from: http://www.quaketerminus.com/mods/ninjaq11.zip Only runtime files are included in the game package; the original documentation is reproduced below. All rights remain with the original authors. Runs on LibreQuake (../../librequake/NOTICES.txt) and FTEQW (GPL-2.0, ../../licenses/gpl-2.0.txt). ===== ninjaq11.zip/NINJA.TXT ===== NINJA QUAKE 1.1 -------------------- Filename : ninjaq11.zip Version : 1.1 (This time it's THE final release) Date : 1998-03-05 URL : www.fragzone.se/ninja Thanks to : 3D Realms for letting us use some sounds from the game Shadow Warrior (www.3drealms.com) (www.shadowwarrior.com) -------------------- Type of Mod -------------------- Quake C : YES Sound : YES MDL : YES LEVELS : YES Known bugs : NO -------------------- FEATURES INCLUDED: -------------------- - Ninja style weapons Punch Crossbow Katana Shuriken Heavy Bombs Caltrops - Climbing - Hook - Torch - Invisibility - Ultra Attack - Teleporting - Modified Player Mdl - Ninja DM Level - Speak (F2-F9) - Many new sounds and mdls - More blood - Throw the Sword - And more - New powerup, Weapon speedup - Lots of Ninja Style levels - Play football with the heavy bombs! - Deathmatch mode 5, start with all weapons /---------------------------------------------------------------------------------------------\ | IMPULSE INFORMATION (Press F1 in Quake for help) | \---------------------------------------------------------------------------------------------/ - Impulse 100 Ultra ninja jump / Hook You make a large jump in the same direction you are looking (like the fiend). To make some damage on your enemies you should use the katana. If you are above the ground this impulse will activate the Hook. Use the hook to get stuck to a wall. - Impulse 101 Invisibility - Impulse 102 Torch - Impulse 103 Caltrops - Impulse 104 Teleport - Impulse 105 Throw sword ------- LEVELS ------- NDM1 NDM2 NDM3 NDM4 NDM5 NDM6 NDM7 ------- TALK ------- You can talk in Ninja Quake, just like in DukeNukem 3D. Autoexec.cfg will bind these impulses. (These sounds are from the game "Shadow Warrior") F2 - impulse 201 F3 - impulse 202 F4 - impulse 203 F5 - impulse 204 F6 - impulse 205 F7 - impulse 206 F8 - impulse 207 F9 - impulse 208 -------------------------- WHAT'S NEW IN THIS VERSION -------------------------- This version was supposed to be a mission pack, but I came up with some ideas and fixes, so we released a new version. New for 1.1 - 6 New Ninja Deathmatch Levels! - Deathmatch mode 5 - You start with all weapons and some ammo. - You can now play football with the Heavy bombs! - Changed the crossbow reload animation (on the player). - Changed the bomb throwing animation. - Changed the reload time on shuriken. - You can't pick up backpacks while reloading. - Fixed some blood problems. - Fixed climbing animation (removed it :)) - Added a POWERUP, weapon speedup. - Changed how much speed you get when being damaged. - You can't pick up the heavy bombs if you have 100 metal - New help files and a new conback picture :) - New version number ------------------------------------------------- Copyright, Copyleft and Distribution Permissions ------------------------------------------------- QUAKE is a registered trademark of Id Software. You may (for personal use) distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. If you want to change, take anything from this patch or distribute this patch on a CD-ROM for public use then send an E-mail and ask. ---------- CREDITS ---------- Main ideas Lars Zinderland and Jonas Andersson QC: Jonas Andersson (ReidaR) roger.andersson@mbox326.swipnet.se Mdls: Lars Zinderland (Torax-HD) lars.sinderland@swipnet.se Andreas Grante (Markus Storhuvud) grante@swipnet.se Bj÷rn Sunesson (zulg-HD) bjorn.sunesson@ssr.se Levels: NDM1 Bj÷rn Sunesson (zulg-HD) NDM2 Jonas Andersson (ReidaR) NDM3 Andreas Grante (Markus Storhuvud) NDM4 Todd Alderman (Stagger) stagga@earthlink.net NDM5 Lars Zinderland (Torax-HD) NDM6 Lars Zinderland (Torax-HD) NDM7 Jonas Andersson (ReidaR) LMP graphics Jonas Andersson Webmaster: Anders L÷fgren gudrun.lofgrenv971@stud.hoe.se ------------------------------------------------------------------------------------------------ Please send E-mail to Jonas or Lars. Tell us what's good and what's bad about Ninja Quake. -------------------------------------------------------------------------------------END OF FILE ===== ninjaq11.zip/q2utils_z__x/readme.txt ===== All contents copyright id Software, 1998. (Source modified by Zanshin) These applications are distributed as is; the author makes no warranties as to performance, suitability or quality. No responsibility for damages to the operating machine is implied. This software is distributed freeware, and cannot be decompiled, modified or distributed without the author's (zanshin@zanshin.org) permission. By using this software you express agreement with these terms. *********************************************************************************************************************** Ok, just a few quick hacks for speed and some optimization for Ppro and PII and memory consumption. I hope to get some time to make qvis3 and qrad3 do things in chunks, swapping to a tempfile instead of eating RAM like candy.. If you don't know what these utilities are for, you shouldn't be messing with them. Any major bugs, email me at zanshin@zanshin.org; other than that, don't. :) I just did these for my own selfish desires. -Z